Computer Art
CAR 121 Introduction to 3D Computer Graphics
The first course in this three course series focuses on concepts, aesthetics, and practice of 3D computer graphics. This course is an introduction to 3D computer modeling, lighting, and shading.
The first course in this three course series focuses on concepts, aesthetics, and practice of 3D computer graphics. This course is an introduction to 3D computer modeling, lighting, and shading.
CAR 221 Intermediate 3D Computer Animation
The second course in this three course series focuses on concepts, aesthetics, and practice of 3D computer animation. This course will be an introduction to animating characters, environments and special effects using 3D computer graphics.
The second course in this three course series focuses on concepts, aesthetics, and practice of 3D computer animation. This course will be an introduction to animating characters, environments and special effects using 3D computer graphics.
CAR 321 Advanced 3D Computer Animation
The third course in this three course series focuses on concepts, aesthetics, and practice of 3D computer animation production. Students will produce a single, complete 3D animation, from pre-production to post-production.
The third course in this three course series focuses on concepts, aesthetics, and practice of 3D computer animation production. Students will produce a single, complete 3D animation, from pre-production to post-production.
CAR 400 Collaborative Animation
Students work as a team to produce a 3D computer animation
Students work as a team to produce a 3D computer animation
CAR 131 Introduction to Multimedia
The fundamentals for making art with computers in consideration of time and interactivity. This course is an introduction to multimedia and web authoring using primarily Flash and Dreamweaver
The fundamentals for making art with computers in consideration of time and interactivity. This course is an introduction to multimedia and web authoring using primarily Flash and Dreamweaver
CAR 132 Procedural Composition
The fundamental processes of procedural thinking and programming to create digital-based visuals. Techniques will be implemented in time-based and interactive art projects.
The fundamental processes of procedural thinking and programming to create digital-based visuals. Techniques will be implemented in time-based and interactive art projects.
CAR 233 2D Computer Gaming
Introduction to various software techniques and programming concepts that are central to creating computer games in 2D environments. Experimental practices and critical theory associated with this field will supplement the practical lessons.
Introduction to various software techniques and programming concepts that are central to creating computer games in 2D environments. Experimental practices and critical theory associated with this field will supplement the practical lessons.
CAR 340 Computer Gaming
Students work in teams to produce a 3D computer game
Students work in teams to produce a 3D computer game
CAR 430 Computer Art Seminar
Students will propose and complete a major individual or collaborative studio project. Junior or senior standing. Open only to CAR majors. May be repeated for credit.
Students will propose and complete a major individual or collaborative studio project. Junior or senior standing. Open only to CAR majors. May be repeated for credit.
CAR 432 Senior Project
To focus the best creative and intellectual resources in the realization of the senior project and portfolio. Pursue areas of personal interest and to explore new ideas in the realization of their artistic goals.
To focus the best creative and intellectual resources in the realization of the senior project and portfolio. Pursue areas of personal interest and to explore new ideas in the realization of their artistic goals.
CAR 530 Special Topics in Computer Art
Various topics in computer graphics are explored through research, creative activity, and theoretical discussion. Topics address historical as well as contemporary issues that bridge art and technology. Recent topics include physical computing, video game history, history of animation, audio production, and advanced audio production
Various topics in computer graphics are explored through research, creative activity, and theoretical discussion. Topics address historical as well as contemporary issues that bridge art and technology. Recent topics include physical computing, video game history, history of animation, audio production, and advanced audio production

